package ex.san.mesh;

public class fang extends wang {
	public fang() {
		this(1, 1);
	}

	public fang(float width, float height) {
		float textureCoordinates[] = { 0.0f, 2.0f, 2.0f, 2.0f, 0.0f, 0.0f,
				2.0f, 0.0f, };

		short[] indices = new short[] { 0, 1, 2, 1, 3, 2 };

		float[] vertices = new float[] { -0.5f, -0.5f, 0.0f, 0.5f, -0.5f, 0.0f,
				-0.5f, 0.5f, 0.0f, 0.5f, 0.5f, 0.0f };

		setIndices(indices);
		setVertices(vertices);
		setTextureCoordinates(textureCoordinates);
	}
}
